← Game Bible

Preset Game Bible tickets

Fill in your game spec, then work through the tickets in dependency order. Select a ticket to download its Markdown file.

Download spec and tickets

ChapterTicketBlocked byWhat to demonstrate
01Define the first releaseNoneThe owner can explain the player promise, audience, target, and first playable.
02Specify the game loop and scenes01The core loop has observable rules and a rough scene roadmap.
03Run the first interaction on the target02A fresh checkout runs a representative interaction using its assets.
04Prove the mechanics in the sandbox03Required rules, inputs, and recovery can be exercised from known states.
05Assemble and playtest each scene04A player can enter, complete, and exit each in-scope scene.
06Write and verify player help05A fresh player can find and use help that matches the build.
07Verify the release candidate06The exact candidate works from the planned delivery entry point.
08Walk a new contributor through a change07A contributor can run, change, and verify the released workflow.
09Rehearse or deliver an update08One change goes through the affected checks and documentation.
10Review feedback and plan the next cycle09Feedback reaches an owner and produces a next-cycle scope decision.